Buy Locations 42 locations
Item
BR-2 Shotgun
Nyx 3 locations
Pyro 15 locations
Stanton 24 locations
Missions
21Pyro 1 mission
Citizens 1 mission
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CFP Pyro Region B H Hhoutpost Hhxsoutpost Multi Sabotage (Citizens for Prosperity)
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
Unspecified System 20 missions
Citizens 20 missions
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Assistance Needed Against XenoThreat Raid (Citizens for Prosperity)
- Description
- The XenoThreat have mercilessly attacked our people and they are now in desperate need of combat support and medical supplies. If you're available, you'll need to pick up the supplies at ~mission(Location|Address) first before heading to ~mission(Destination|Address). Once on site, it is important that you neutralize all the hostiles before completing delivery of the supplies. Additionally, to help prevent an incident like this happening again, we believe that having you destroy the XenoThreat servers at ~mission(Location1|Address) would act as a further deterrent. Thanks, Lima Endicott Lead Dispatcher Citizens for Prosperity
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Clear Outlaw Data Center (Citizens for Prosperity)
- Description
- After several attempts at convincing the outlaws at ~mission(Location|Address) to stop their assaults on Citizens for Prosperity aligned settlements, we have decided on a new course of action. We want you to wipe out all the records they are storing on their servers. This setback should force them to reconsider their actions, or at the very least, give us time to assess further options. Thanks, Lima Endicott Lead Dispatcher Citizens for Prosperity
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Destroy Headhunter Stolen Data [50/75/150 Rep] [BP] (Citizens for Prosperity)
- Description
- The Headhunters recently attacked one of our transports and were sadly able to get their hands on some secure data. Although the encryption on it is strong, its only a matter of time before they'll be able to access it. Before that happens, we need you to go to ~mission(Location|Address) and destroy all traces of the information from their servers. You'd really be helping Citizens for Prosperity out if you can pull this off. Lima Endicott Lead Dispatcher Citizens for Prosperity Reputation Awarded (by difficulty): 50 / 75 / 150 Potential Blueprints [Regional Variants] example locations: Checkmate Clinic, RAB-ROTH, Orbituary Clinic - FS-9 LMG - BR-2 Shotgun - Gallant Rifle - ADP Arms Woodland - ADP Core - ADP Legs Woodland - Balor HCH Helmet - ADP-mk4 Arms Woodland - ADP-mk4 Legs Woodland - ADP-mk4 Core Woodland - ADP-mk4 Helmet Woodland - FS-9 Magazine (75 cap) - BR-2 Shotgun Magazine (12 cap) - Gallant Rifle Battery (45 cap) [Regional Variants] example locations: Cluster DLO-486, Cluster LHB-976, RAB-ROTH - P6-LR Sniper Rifle - A03 Sniper Rifle - CBH-3 Helmet Base - PAB-1 Arms Woodland - PAB-1 Core Woodland - PAB-1 Legs Woodland - TrueDef-Pro Arms Base - TrueDef-Pro Core Base - Argus Helmet Base - TrueDef-Pro Legs Base - A03 Sniper Rifle Magazine (15 cap) - P6-LR Magazine (8 cap)
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Destroy Headhunter Stolen Data [50/75/150 Rep] [BP] (Citizens for Prosperity)
- Description
- The Headhunters recently attacked one of our transports and were sadly able to get their hands on some secure data. Although the encryption on it is strong, its only a matter of time before they'll be able to access it. Before that happens, we need you to go to ~mission(Location|Address) and destroy all traces of the information from their servers. You'd really be helping Citizens for Prosperity out if you can pull this off. Lima Endicott Lead Dispatcher Citizens for Prosperity Reputation Awarded (by difficulty): 50 / 75 / 150 Potential Blueprints [Regional Variants] example locations: Checkmate Clinic, RAB-ROTH, Orbituary Clinic - FS-9 LMG - BR-2 Shotgun - Gallant Rifle - ADP Arms Woodland - ADP Core - ADP Legs Woodland - Balor HCH Helmet - ADP-mk4 Arms Woodland - ADP-mk4 Legs Woodland - ADP-mk4 Core Woodland - ADP-mk4 Helmet Woodland - FS-9 Magazine (75 cap) - BR-2 Shotgun Magazine (12 cap) - Gallant Rifle Battery (45 cap) [Regional Variants] example locations: Cluster DLO-486, Cluster LHB-976, RAB-ROTH - P6-LR Sniper Rifle - A03 Sniper Rifle - CBH-3 Helmet Base - PAB-1 Arms Woodland - PAB-1 Core Woodland - PAB-1 Legs Woodland - TrueDef-Pro Arms Base - TrueDef-Pro Core Base - Argus Helmet Base - TrueDef-Pro Legs Base - A03 Sniper Rifle Magazine (15 cap) - P6-LR Magazine (8 cap)
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Destroy Outlaw Data Servers [150 Rep] [BP]* (Citizens for Prosperity)
- Description
- Citizens for Prosperity have been monitoring a very dangerous outlaw group at ~mission(Location|Address) and we believe that they are in midst of planning a major attack which could throw the whole system into upheaval. In order to protect all the progress we've made here, we would like you to raid their compound and destroy all the servers housing their plans. This should at least provide us with enough of a reprieve for them to reconsider their offensive. Thank you, Lima Endicott Lead Dispatcher Citizens for Prosperity Reputation Awarded: 150 Potential Blueprints Awarded from Contractor level variants - FS-9 LMG - BR-2 Shotgun - Gallant Rifle - ADP Arms Woodland - ADP Core - ADP Legs Woodland - Balor HCH Helmet - ADP-mk4 Arms Woodland - ADP-mk4 Legs Woodland - ADP-mk4 Core Woodland - ADP-mk4 Helmet Woodland - FS-9 Magazine (75 cap) - BR-2 Shotgun Magazine (12 cap) - Gallant Rifle Battery (45 cap)
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Destroy XenoThreat Data Servers [50/300 Rep] [BP]* (Citizens for Prosperity)
- Description
- One of the Citizens for Prosperity members who have been serving as a XenoThreat informer has let us know that the data servers located at ~mission(Location|Address) our housing a trove of information vital to the gang's operation. If you were able to destroy these servers on our behalf it would be a huge win for the security of the entire system. Lima Endicott Lead Dispatcher Citizens for Prosperity Reputation Awarded (by difficulty): 50 / 300 Potential Blueprints Awarded from Sr. Contractor level variants - FS-9 LMG - BR-2 Shotgun - Gallant Rifle - ADP Arms Woodland - ADP Core - ADP Legs Woodland - Balor HCH Helmet - ADP-mk4 Arms Woodland - ADP-mk4 Legs Woodland - ADP-mk4 Core Woodland - ADP-mk4 Helmet Woodland - FS-9 Magazine (75 cap) - BR-2 Shotgun Magazine (12 cap) - Gallant Rifle Battery (45 cap)
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Destroy XenoThreat Logistic Data [50/75 Rep] [BP] (Citizens for Prosperity)
- Description
- We got a bit of a problem that I'm hoping you can solve for me. One of our informers has revealed that XenoThreat has been amassing data on Citizens for Prosperity operations throughout the system. This information, if used correctly, could put our people at serious risk. The best solution is for you to completely destroy the servers where the data is being stored at ~mission(Location|Address). With their trove of information wiped out, it should give our people a fighting chance. Lima Endicott Lead Dispatcher Citizens for Prosperity Reputation Awarded (by difficulty): 50 / 75 Potential Blueprints [Regional Variants] example locations: RAB-GULF, Orbituary Clinic, Rat's Nest - FS-9 LMG - BR-2 Shotgun - Gallant Rifle - ADP Arms Woodland - ADP Core - ADP Legs Woodland - Balor HCH Helmet - ADP-mk4 Arms Woodland - ADP-mk4 Legs Woodland - ADP-mk4 Core Woodland - ADP-mk4 Helmet Woodland - FS-9 Magazine (75 cap) - BR-2 Shotgun Magazine (12 cap) - Gallant Rifle Battery (45 cap) [Regional Variants] example locations: Terminus, RAB-LYNX, RAB-MAT - P6-LR Sniper Rifle - A03 Sniper Rifle - CBH-3 Helmet Base - PAB-1 Arms Woodland - PAB-1 Core Woodland - PAB-1 Legs Woodland - TrueDef-Pro Arms Base - TrueDef-Pro Core Base - Argus Helmet Base - TrueDef-Pro Legs Base - A03 Sniper Rifle Magazine (15 cap) - P6-LR Magazine (8 cap)
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Disable Outlaw Stronghold at ~mission(Location) [25/50 Rep] [BP] (Citizens for Prosperity)
- Description
- Following a series of raids against Citizens for Prosperity aligned settlements, we believe we have traced those responsible back to ~mission(Location|Address). Attacking them directly will pose too great of a risk and most likely encourage aggressive reprisals. Instead, we believe that if their power generators were to be disable it could force them to settle somewhere else. Do you think you could handle it for us? Lima Endicott Lead Dispatcher Citizens for Prosperity Reputation Awarded (by difficulty): 25 / 50 Potential Blueprints [Regional Variants] example locations: Cluster BGR-560, RAB-GULF, Checkmate Clinic - FS-9 LMG - BR-2 Shotgun - Gallant Rifle - ADP Arms Woodland - ADP Core - ADP Legs Woodland - Balor HCH Helmet - ADP-mk4 Arms Woodland - ADP-mk4 Legs Woodland - ADP-mk4 Core Woodland - ADP-mk4 Helmet Woodland - FS-9 Magazine (75 cap) - BR-2 Shotgun Magazine (12 cap) - Gallant Rifle Battery (45 cap) [Regional Variants] example locations: Gaslight Clinic, Cluster EMM-567, Pyro V - P6-LR Sniper Rifle - A03 Sniper Rifle - CBH-3 Helmet Base - PAB-1 Arms Woodland - PAB-1 Core Woodland - PAB-1 Legs Woodland - TrueDef-Pro Arms Base - TrueDef-Pro Core Base - Argus Helmet Base - TrueDef-Pro Legs Base - A03 Sniper Rifle Magazine (15 cap) - P6-LR Magazine (8 cap)
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Disable Outlaw Stronghold at ~mission(Location) [25/50 Rep] [BP] (Citizens for Prosperity)
- Description
- Following a series of raids against Citizens for Prosperity aligned settlements, we believe we have traced those responsible back to ~mission(Location|Address). Attacking them directly will pose too great of a risk and most likely encourage aggressive reprisals. Instead, we believe that if their power generators were to be disable it could force them to settle somewhere else. Do you think you could handle it for us? Lima Endicott Lead Dispatcher Citizens for Prosperity Reputation Awarded (by difficulty): 25 / 50 Potential Blueprints [Regional Variants] example locations: Cluster BGR-560, RAB-GULF, Checkmate Clinic - FS-9 LMG - BR-2 Shotgun - Gallant Rifle - ADP Arms Woodland - ADP Core - ADP Legs Woodland - Balor HCH Helmet - ADP-mk4 Arms Woodland - ADP-mk4 Legs Woodland - ADP-mk4 Core Woodland - ADP-mk4 Helmet Woodland - FS-9 Magazine (75 cap) - BR-2 Shotgun Magazine (12 cap) - Gallant Rifle Battery (45 cap) [Regional Variants] example locations: Gaslight Clinic, Cluster EMM-567, Pyro V - P6-LR Sniper Rifle - A03 Sniper Rifle - CBH-3 Helmet Base - PAB-1 Arms Woodland - PAB-1 Core Woodland - PAB-1 Legs Woodland - TrueDef-Pro Arms Base - TrueDef-Pro Core Base - Argus Helmet Base - TrueDef-Pro Legs Base - A03 Sniper Rifle Magazine (15 cap) - P6-LR Magazine (8 cap)
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Disable Outlaw Stronghold at ~mission(Location) [25/50 Rep] [BP] (Citizens for Prosperity)
- Description
- Following a series of raids against Citizens for Prosperity aligned settlements, we believe we have traced those responsible back to ~mission(Location|Address). Attacking them directly will pose too great of a risk and most likely encourage aggressive reprisals. Instead, we believe that if their power generators were to be disable it could force them to settle somewhere else. Do you think you could handle it for us? Lima Endicott Lead Dispatcher Citizens for Prosperity Reputation Awarded (by difficulty): 25 / 50 Potential Blueprints [Regional Variants] example locations: Cluster BGR-560, RAB-GULF, Checkmate Clinic - FS-9 LMG - BR-2 Shotgun - Gallant Rifle - ADP Arms Woodland - ADP Core - ADP Legs Woodland - Balor HCH Helmet - ADP-mk4 Arms Woodland - ADP-mk4 Legs Woodland - ADP-mk4 Core Woodland - ADP-mk4 Helmet Woodland - FS-9 Magazine (75 cap) - BR-2 Shotgun Magazine (12 cap) - Gallant Rifle Battery (45 cap) [Regional Variants] example locations: Gaslight Clinic, Cluster EMM-567, Pyro V - P6-LR Sniper Rifle - A03 Sniper Rifle - CBH-3 Helmet Base - PAB-1 Arms Woodland - PAB-1 Core Woodland - PAB-1 Legs Woodland - TrueDef-Pro Arms Base - TrueDef-Pro Core Base - Argus Helmet Base - TrueDef-Pro Legs Base - A03 Sniper Rifle Magazine (15 cap) - P6-LR Magazine (8 cap)
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Disable Outlaw Stronghold at ~mission(Location) [25/50 Rep] [BP] (Citizens for Prosperity)
- Description
- Following a series of raids against Citizens for Prosperity aligned settlements, we believe we have traced those responsible back to ~mission(Location|Address). Attacking them directly will pose too great of a risk and most likely encourage aggressive reprisals. Instead, we believe that if their power generators were to be disable it could force them to settle somewhere else. Do you think you could handle it for us? Lima Endicott Lead Dispatcher Citizens for Prosperity Reputation Awarded (by difficulty): 25 / 50 Potential Blueprints [Regional Variants] example locations: Cluster BGR-560, RAB-GULF, Checkmate Clinic - FS-9 LMG - BR-2 Shotgun - Gallant Rifle - ADP Arms Woodland - ADP Core - ADP Legs Woodland - Balor HCH Helmet - ADP-mk4 Arms Woodland - ADP-mk4 Legs Woodland - ADP-mk4 Core Woodland - ADP-mk4 Helmet Woodland - FS-9 Magazine (75 cap) - BR-2 Shotgun Magazine (12 cap) - Gallant Rifle Battery (45 cap) [Regional Variants] example locations: Gaslight Clinic, Cluster EMM-567, Pyro V - P6-LR Sniper Rifle - A03 Sniper Rifle - CBH-3 Helmet Base - PAB-1 Arms Woodland - PAB-1 Core Woodland - PAB-1 Legs Woodland - TrueDef-Pro Arms Base - TrueDef-Pro Core Base - Argus Helmet Base - TrueDef-Pro Legs Base - A03 Sniper Rifle Magazine (15 cap) - P6-LR Magazine (8 cap)
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Eliminate Fuel Stores [50/200 Rep] [BP]* (Citizens for Prosperity)
- Description
- We've been having escalating issues with the outlaws at ~mission(Location|Address) and can no longer stand by and watch as their aggressive actions hurt our community. We are wary of launching a full scale assault, but believe that if their fuel stores are wiped out, it would deter them from further hostile actions. If you're able, I'd appreciate you handling the destruction of the fuel personally. A ship capable of launching missiles would probably make the most sense, but I leave that up to you. Thanks, Lima Endicott Lead Dispatcher Citizens for Prosperity Reputation Awarded (by difficulty): 50 / 200 Potential Blueprints Awarded from Contractor level variants [Regional Variants] example locations: RAB-ULTRA, Orbituary, Patch City - FS-9 LMG - BR-2 Shotgun - Gallant Rifle - ADP Arms Woodland - ADP Core - ADP Legs Woodland - Balor HCH Helmet - ADP-mk4 Arms Woodland - ADP-mk4 Legs Woodland - ADP-mk4 Core Woodland - ADP-mk4 Helmet Woodland - FS-9 Magazine (75 cap) - BR-2 Shotgun Magazine (12 cap) - Gallant Rifle Battery (45 cap) [Regional Variants] example locations: Cluster HJS-232, RAB-POINT, Cluster KKE-717 - P6-LR Sniper Rifle - A03 Sniper Rifle - CBH-3 Helmet Base - PAB-1 Arms Woodland - PAB-1 Core Woodland - PAB-1 Legs Woodland - TrueDef-Pro Arms Base - TrueDef-Pro Core Base - Argus Helmet Base - TrueDef-Pro Legs Base - A03 Sniper Rifle Magazine (15 cap) - P6-LR Magazine (8 cap)
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Eliminate Fuel Stores [50/200 Rep] [BP]* (Citizens for Prosperity)
- Description
- We've been having escalating issues with the outlaws at ~mission(Location|Address) and can no longer stand by and watch as their aggressive actions hurt our community. We are wary of launching a full scale assault, but believe that if their fuel stores are wiped out, it would deter them from further hostile actions. If you're able, I'd appreciate you handling the destruction of the fuel personally. A ship capable of launching missiles would probably make the most sense, but I leave that up to you. Thanks, Lima Endicott Lead Dispatcher Citizens for Prosperity Reputation Awarded (by difficulty): 50 / 200 Potential Blueprints Awarded from Contractor level variants [Regional Variants] example locations: RAB-ULTRA, Orbituary, Patch City - FS-9 LMG - BR-2 Shotgun - Gallant Rifle - ADP Arms Woodland - ADP Core - ADP Legs Woodland - Balor HCH Helmet - ADP-mk4 Arms Woodland - ADP-mk4 Legs Woodland - ADP-mk4 Core Woodland - ADP-mk4 Helmet Woodland - FS-9 Magazine (75 cap) - BR-2 Shotgun Magazine (12 cap) - Gallant Rifle Battery (45 cap) [Regional Variants] example locations: Cluster HJS-232, RAB-POINT, Cluster KKE-717 - P6-LR Sniper Rifle - A03 Sniper Rifle - CBH-3 Helmet Base - PAB-1 Arms Woodland - PAB-1 Core Woodland - PAB-1 Legs Woodland - TrueDef-Pro Arms Base - TrueDef-Pro Core Base - Argus Helmet Base - TrueDef-Pro Legs Base - A03 Sniper Rifle Magazine (15 cap) - P6-LR Magazine (8 cap)
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Halt Narcotics Operation (Citizens for Prosperity)
- Description
- Citizens for Prosperity has been working hard to improve people's lives across the system, but an already difficult task becomes near impossible when drugs get involved. We've recently seen a dealer specifically targeting our most vulnerable and have experienced setbacks across the board. This needs to stop. We would like you to go to ~mission(Location|Address) and put a permanent end to their production line. Do this and we can hopefully get our people back on track. Lima Endicott Lead Dispatcher Citizens for Prosperity
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Halt Narcotics Operation (Citizens for Prosperity)
- Description
- Citizens for Prosperity has been working hard to improve people's lives across the system, but an already difficult task becomes near impossible when drugs get involved. We've recently seen a dealer specifically targeting our most vulnerable and have experienced setbacks across the board. This needs to stop. We would like you to go to ~mission(Location|Address) and put a permanent end to their production line. Do this and we can hopefully get our people back on track. Lima Endicott Lead Dispatcher Citizens for Prosperity
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Limit Outlaw Operational Capacity (Citizens for Prosperity)
- Description
- There is a band of outlaws at ~mission(Location|Address) who have increasingly become an issue for Citizens for Prosperity settlements in the sector. While direct violence against the perpetrators would potentially be effective, it is not in the spirit of our mission here. Instead, we would like you to take the generators near their stronghold offline. This should limit their operational capacity while hopefully preserving life. I like to think that today's outlaws are tomorrow's productive members of society. Lima Endicott Lead Dispatcher Citizens for Prosperity
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Reduce Outlaw's Operational Readiness (Citizens for Prosperity)
- Description
- There is a group of outlaws at ~mission(Location|Address) that have become increasingly brazen in their attacks on Citizens for Prosperity assets in the system. To minimize loss of life, we want to first try convincing them to move on to somewhere else by disabling their generators and destroying their fuel reserves. Hopefully, that should be enough to convince them to move on to greener pastures. Thanks, Lima Endicott Lead Dispatcher Citizens for Prosperity
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Reduce Outlaw's Operational Readiness (Citizens for Prosperity)
- Description
- There is a group of outlaws at ~mission(Location|Address) that have become increasingly brazen in their attacks on Citizens for Prosperity assets in the system. To minimize loss of life, we want to first try convincing them to move on to somewhere else by disabling their generators and destroying their fuel reserves. Hopefully, that should be enough to convince them to move on to greener pastures. Thanks, Lima Endicott Lead Dispatcher Citizens for Prosperity
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Take Outlaws at ~mission(Location) Offline [50/150 Rep] [BP]* (Citizens for Prosperity)
- Description
- We have gotten word that the outlaws at ~mission(Location|Address) have begun recruiting with the hopes of launching a raid against Citizens for Prosperity. In order to deescalate the situation before it gets out of hand, we would like you to disable their power generators and halt their expansion. Pull this off and it could save a lot of lives. Lima Endicott Lead Dispatcher Citizens for Prosperity Reputation Awarded (by difficulty): 50 / 150 Potential Blueprints Awarded from Contractor level variants - FS-9 LMG - BR-2 Shotgun - Gallant Rifle - ADP Arms Woodland - ADP Core - ADP Legs Woodland - Balor HCH Helmet - ADP-mk4 Arms Woodland - ADP-mk4 Legs Woodland - ADP-mk4 Core Woodland - ADP-mk4 Helmet Woodland - FS-9 Magazine (75 cap) - BR-2 Shotgun Magazine (12 cap) - Gallant Rifle Battery (45 cap)
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
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Wipe Headhunter Data Servers (Citizens for Prosperity)
- Description
- With increasing frequency, members of the Headhunters gang have been targeting Citizens for Prosperity settlements when our patrols are too far to offer assistance. To accomplish this, they have been using intel gathered on us that is being stored at ~mission(Location|Address). By destroying these servers and the information they contain, we should be able to significantly hamper the Headhunters' ability to move against us. Thanks for the assistance, Lima Endicott Lead Dispatcher Citizens for Prosperity
- Rewards
- Contract blueprint reward source; 14 possible blueprint rewards; 1 reward pool
Quality Calculator
Beta Beta calculation: best/worst material appears to fill each slot from your highest/lowest quality stacks until the slot is full. Average quality is weighted by amount used. Example: 2 units at 865 Q plus 5 units at 797 Q gives 816 Avg. Q. If two slots affect the same stat, their deltas are added together.Preview how material quality may change the finished item.
Enhanced Stats
Projected item stats from selected material quality.
Materials
3Hephaestanite
0.02 SCUMining
Stanton 7
- Daymar Ship RS 4,255 in Silicon deposits, 2%-5% yield 34.8% available
- microTech Ship RS 4,180 32.7% available
- Calliope Ship RS 4,180 32.6% available
- Cellin Ship RS 4,255 in Silicon deposits, 2%-5% yield 25.8% available
- Yela Ship RS 4,255 in Silicon deposits, 2%-5% yield 25.8% available
- Arial Ship RS 4,180 22% available
- Aaron Halo Ship RS 4,255 in Silicon deposits, 2%-5% yield 10.3% available
Pyro 9
- Ignis Ship RS 4,255 in Silicon deposits, 2%-5% yield 36% available
- Vatra Ship RS 4,255 in Silicon deposits, 2%-5% yield 36% available
- Bloom Ship RS 4,210 in Quartz deposits, 2%-5% yield 35% available
- Monox Ship RS 4,180 32.7% available
- Fairo Ship RS 4,255 in Silicon deposits, 2%-5% yield 26.8% available
- Vuur Ship RS 4,180 26.8% available
- Fuego Ship RS 4,180 26.7% available
- Akiro Cluster Ship RS 4,255 in Silicon deposits, 2%-5% yield 14.9% available
- Deep-space asteroids Ship RS 4,210 in Quartz deposits, 2%-5% yield 14.9% available
Refineries
- Nyx-Pyro Gateway Station (Pyro, Gateway station, 0% yield)
- Pyro-Nyx Gateway Station (Pyro, Gateway station, 0% yield)
- Stanton-Pyro Gateway Station (Pyro, Gateway station, 0% yield)
- Orbituary (Bloom, Pyro, Refinery station, 0% yield)
- Ruin Station (Terminus, Pyro, Refinery station, 0% yield)
- Pyro-Stanton Gateway Station (Pyro, Gateway station)
- Pyro 2 LEO (Monox, Pyro, Refinery station)
- Stanton-Magnus Gateway Station (Stanton, Gateway station)
- Stanton-Terra Gateway Station (Stanton, Gateway station)
Iron
0.02 SCUMining
Stanton 8
- Lyria Ship RS 4,270 34.8% available
- Magda Ship RS 4,270 34.8% available
- Calliope Ship RS 4,270 32.7% available
- microTech Ship RS 4,270 32.6% available
- Wala Ship RS 4,270 25.7% available
- Yela Belt Ship RS 4,270 20.5% available
- Yela Belt (Yela) Ship RS 4,270 20.5% available
- Aaron Halo Ship RS 4,270 10.3% available
Pyro 10
- Adir Ship RS 4,270 43.5% available
- Vatra Ship RS 4,270 36% available
- Bloom Ship RS 4,270 35% available
- Pyro I Ship RS 4,270 32.7% available
- Monox Ship RS 4,270 32.6% available
- Fuego Ship RS 4,270 26.8% available
- Vuur Ship RS 4,270 26.8% available
- Fairo Ship RS 4,270 26.7% available
- Pyro IV Ship RS 4,270 25.7% available
- Akiro Cluster Ship RS 4,270 14.8% available
Nyx 2
- Glaciem Ring Ship RS 4,270 13.8% available
- Keeger Belt Ship RS 4,270 13.8% available
Refineries
- Nyx-Pyro Gateway Station (Pyro, Gateway station, -5% yield)
- Pyro-Nyx Gateway Station (Pyro, Gateway station, -5% yield)
- Stanton-Pyro Gateway Station (Pyro, Gateway station, -5% yield)
- Orbituary (Bloom, Pyro, Refinery station, -5% yield)
- Ruin Station (Terminus, Pyro, Refinery station, -5% yield)
- Nyx-Castra Gateway Station (Nyx, Gateway station)
- Pyro-Stanton Gateway Station (Pyro, Gateway station)
- Pyro 2 LEO (Monox, Pyro, Refinery station)
- Stanton-Magnus Gateway Station (Stanton, Gateway station)
- Stanton-Terra Gateway Station (Stanton, Gateway station)
Torite
0.04 SCUMining
Pyro 2
- Akiro Cluster Ship RS 3,900 28.5% available
- Deep-space asteroids Ship RS 3,900 28.5% available
Nyx 2
QV Breaker Station Commonly acquired at QV Breaker Station locations in Nyx, especially around the Glaciem Ring and Keeger Belt. Requires Shubin Interstellar rep. Shared claims Jr. Contractor Exclusive claims Contractor
- Glaciem Ring Ship RS 3,900 28.5% available
- Keeger Belt Ship RS 3,900 28.5% available
Refineries
- Nyx-Pyro Gateway Station (Pyro, Gateway station, 0% yield)
- Pyro-Nyx Gateway Station (Pyro, Gateway station, 0% yield)
- Stanton-Pyro Gateway Station (Pyro, Gateway station, 0% yield)
- Orbituary (Bloom, Pyro, Refinery station, 0% yield)
- Ruin Station (Terminus, Pyro, Refinery station, 0% yield)
- Nyx-Castra Gateway Station (Nyx, Gateway station)
- Pyro-Stanton Gateway Station (Pyro, Gateway station)
- Pyro 2 LEO (Monox, Pyro, Refinery station)