Manufacturer
Kastak Arms
Buy Locations
15
Missions
18
Materials
4
Craft Time
3 mins
Buy Locations 15 locations
Item
Scalpel Sniper Rifle
Nyx 4 locations
Weapons & Armor PSSA
People's Service Station Alpha / Nyx
9,519 aUEC
Updated 2026-05-18
Weapons & Armor PSSL
People's Service Station Lambda / Nyx
9,519 aUEC
Updated 2026-05-18
Weapons & Armor PSST
People's Service Station Theta / Nyx
7,500 aUEC
Updated 2026-05-18
Weapons & Armor PSSD
Weapons and Armor - People's Service Station Delta / Nyx
9,519 aUEC
Updated 2026-05-18
Pyro 11 locations
Guns Checkmate
Checkmate Station / Pyro
8,769 aUEC
Updated 2026-05-26
Guns Dudley
Dudley & Daughters / Pyro
8,769 aUEC
Updated 2026-05-25
Guns Endgame
Endgame / Pyro
8,769 aUEC
Updated 2026-05-24
Guns Gaslight
Gaslight / Pyro
8,769 aUEC
Updated 2026-05-26
Guns Megumi
Megumi Refueling / Pyro
8,769 aUEC
Updated 2026-05-26
Guns Orbituary
Orbituary / Pyro
8,769 aUEC
Updated 2026-05-25
Guns Patch City
Patch City / Pyro
8,769 aUEC
Updated 2026-05-15
Guns Rat's Nest
Rat's Nest / Pyro
8,769 aUEC
Updated 2026-05-25
Guns Rod's Fuel
Rod's Fuel 'N Supplies / Pyro
8,769 aUEC
Updated 2026-05-26
Guns Ruin
Ruin Station / Pyro
8,769 aUEC
Updated 2026-05-25
Guns Starlight
Starlight Service Station / Pyro
8,769 aUEC
Updated 2026-06-05
Missions
18Pyro 18 missions
Headhunters 18 missions
-
Deep space hit [50 Rep] [BP] (Pyro, Headhunters)
- Description
- Got word of crew that's been pulling jobs and building a rep for themselves. Since they've said they don't want anything to do with Headhunters, we're looking to break 'em apart before they become a problem. Their leader is some punk named ~mission(TargetName) and we figure if they met the wrong end of a bullet, the rest of them would break apart. We're told you can find ~mission(TargetName|Last) around ~mission(Location|Address). Head over and take care of it. They shouldn't pose much of a problem to a pro like you. Stows out. Reputation Awarded: 50 Potential Blueprints [Regional Variants] example locations: Rat's Nest Clinic, Starlight Service Station, Monox - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap) [Regional Variants] example locations: Cluster EMM-567, RAB-ROTH, Pyro V - Devastator Shotgun - Devastator "Warhawk" Shotgun - Devastator "Midnight" Shotgun - Morozov-SH Core Thule - Morozov-SH Arms Thule - Morozov-SH Legs Thule - Morozov-SH Helmet Thule - Devastator Shotgun Battery (12 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Deep space hit [50 Rep] [BP] (Pyro, Headhunters)
- Description
- Got word of crew that's been pulling jobs and building a rep for themselves. Since they've said they don't want anything to do with Headhunters, we're looking to break 'em apart before they become a problem. Their leader is some punk named ~mission(TargetName) and we figure if they met the wrong end of a bullet, the rest of them would break apart. We're told you can find ~mission(TargetName|Last) around ~mission(Location|Address). Head over and take care of it. They shouldn't pose much of a problem to a pro like you. Stows out. Reputation Awarded: 50 Potential Blueprints [Regional Variants] example locations: Rat's Nest Clinic, Starlight Service Station, Monox - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap) [Regional Variants] example locations: Cluster EMM-567, RAB-ROTH, Pyro V - Devastator Shotgun - Devastator "Warhawk" Shotgun - Devastator "Midnight" Shotgun - Morozov-SH Core Thule - Morozov-SH Arms Thule - Morozov-SH Legs Thule - Morozov-SH Helmet Thule - Devastator Shotgun Battery (12 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Deep space hit [50 Rep] [BP] (Pyro, Headhunters)
- Description
- Got word of crew that's been pulling jobs and building a rep for themselves. Since they've said they don't want anything to do with Headhunters, we're looking to break 'em apart before they become a problem. Their leader is some punk named ~mission(TargetName) and we figure if they met the wrong end of a bullet, the rest of them would break apart. We're told you can find ~mission(TargetName|Last) around ~mission(Location|Address). Head over and take care of it. They shouldn't pose much of a problem to a pro like you. Stows out. Reputation Awarded: 50 Potential Blueprints [Regional Variants] example locations: Rat's Nest Clinic, Starlight Service Station, Monox - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap) [Regional Variants] example locations: Cluster EMM-567, RAB-ROTH, Pyro V - Devastator Shotgun - Devastator "Warhawk" Shotgun - Devastator "Midnight" Shotgun - Morozov-SH Core Thule - Morozov-SH Arms Thule - Morozov-SH Legs Thule - Morozov-SH Helmet Thule - Devastator Shotgun Battery (12 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Deep space hit [50 Rep] [BP] (Pyro, Headhunters)
- Description
- Got word of crew that's been pulling jobs and building a rep for themselves. Since they've said they don't want anything to do with Headhunters, we're looking to break 'em apart before they become a problem. Their leader is some punk named ~mission(TargetName) and we figure if they met the wrong end of a bullet, the rest of them would break apart. We're told you can find ~mission(TargetName|Last) around ~mission(Location|Address). Head over and take care of it. They shouldn't pose much of a problem to a pro like you. Stows out. Reputation Awarded: 50 Potential Blueprints [Regional Variants] example locations: Rat's Nest Clinic, Starlight Service Station, Monox - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap) [Regional Variants] example locations: Cluster EMM-567, RAB-ROTH, Pyro V - Devastator Shotgun - Devastator "Warhawk" Shotgun - Devastator "Midnight" Shotgun - Morozov-SH Core Thule - Morozov-SH Arms Thule - Morozov-SH Legs Thule - Morozov-SH Helmet Thule - Devastator Shotgun Battery (12 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Green light on ~mission(TargetName|Last) [1200 Rep] [BP]* (Pyro, Headhunters)
- Description
- Word's come down through my bosses that we're settling old debts. I've got an open line on this old-time hitter named ~mission(TargetName) who's racked up a hefty kill list. We caught wind that they were hiding out with some people over at ~mission(Location|Address) who aren't the biggest fans of us, so they probably won't take kindly to you. ~mission(TargetName|Last) is the target here, but you might have to mix it up with them. Again, whenever we've tried to take out ~mission(TargetName|Last), they've killed their killer. I feel like you'll fare better, but I'd bring backup if you got it. Good luck. -Stows Reputation Awarded: 1,200 Potential Blueprints Awarded from Head Contractor level variants - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Head of the snake (Pyro, Headhunters)
- Description
- Clashing with some XenoThreat scumbags over at ~mission(Location|Address) and learned that ~mission(TargetName) is leading them. I ran it by my Judge and she lit up at the chance to take this asshole down, so we want you to head out there and make sure they don't walk away from this attack. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Hit on XenoThreat at the Yard (Pyro, Headhunters)
- Description
- Not sure if you've heard but ~mission(Location|Address) is getting hit by XenoThreat. Situation's not good, but under control. Here's the deal though, the assholes attacking are being led by some real trash named ~mission(TargetName). We've dealt with ~mission(TargetName|Last) before and they continually slip away before we can put them down. That changes. We want you to head there and take out ~mission(TargetName|Last) before they squirm out of this noose. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Kill the king [100 Rep] [BP]* (Pyro, Headhunters)
- Description
- Looking for any hitters available for a quick gig. Over at ~mission(Location|Address), they're getting hit by some geniuses led by ~mission(TargetName). We've tussled against ~mission(TargetName|Last) in the past so it's no surprise they haven't wised up. We want you to head there and take them down. Kill whoever you like, but ~mission(TargetName|Last) should be your focus. Stows out. Reputation Awarded: 100 Potential Blueprints Awarded from Neutral level variants - Devastator Shotgun - Devastator "Warhawk" Shotgun - Devastator "Midnight" Shotgun - Morozov-SH Core Thule - Morozov-SH Arms Thule - Morozov-SH Legs Thule - Morozov-SH Helmet Thule - Devastator Shotgun Battery (12 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Kill the king [100 Rep] [BP]* (Pyro, Headhunters)
- Description
- Looking for any hitters available for a quick gig. Over at ~mission(Location|Address), they're getting hit by some geniuses led by ~mission(TargetName). We've tussled against ~mission(TargetName|Last) in the past so it's no surprise they haven't wised up. We want you to head there and take them down. Kill whoever you like, but ~mission(TargetName|Last) should be your focus. Stows out. Reputation Awarded: 100 Potential Blueprints Awarded from Neutral level variants - Devastator Shotgun - Devastator "Warhawk" Shotgun - Devastator "Midnight" Shotgun - Morozov-SH Core Thule - Morozov-SH Arms Thule - Morozov-SH Legs Thule - Morozov-SH Helmet Thule - Devastator Shotgun Battery (12 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Need a CFP taken down [50/75/100 Rep] [BP] (Pyro, Headhunters)
- Description
- Need an available trigger to take down a target in a CFP outpost. They're a real piece of work named ~mission(TargetName). Old school merc filled with lead-pipe cruelty. Heard they're posted over at ~mission(Location|Address). Swing by and take them out. Try not to cause too much damage. They're the target, not anyone else. Stows out. Reputation Awarded (by difficulty): 50 / 75 / 100 Potential Blueprints [Regional Variants] example locations: RAB-FOXTROT, Starlight Clinic, RAB-CHARLIE - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap) [Regional Variants] example locations: Cluster EMM-567, Gaslight, Cluster RSC-340 - Devastator Shotgun - Devastator "Warhawk" Shotgun - Devastator "Midnight" Shotgun - Morozov-SH Core Thule - Morozov-SH Arms Thule - Morozov-SH Legs Thule - Morozov-SH Helmet Thule - Devastator Shotgun Battery (12 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Need a CFP taken down [50/75/100 Rep] [BP] (Pyro, Headhunters)
- Description
- Need an available trigger to take down a target in a CFP outpost. They're a real piece of work named ~mission(TargetName). Old school merc filled with lead-pipe cruelty. Heard they're posted over at ~mission(Location|Address). Swing by and take them out. Try not to cause too much damage. They're the target, not anyone else. Stows out. Reputation Awarded (by difficulty): 50 / 75 / 100 Potential Blueprints [Regional Variants] example locations: RAB-FOXTROT, Starlight Clinic, RAB-CHARLIE - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap) [Regional Variants] example locations: Cluster EMM-567, Gaslight, Cluster RSC-340 - Devastator Shotgun - Devastator "Warhawk" Shotgun - Devastator "Midnight" Shotgun - Morozov-SH Core Thule - Morozov-SH Arms Thule - Morozov-SH Legs Thule - Morozov-SH Helmet Thule - Devastator Shotgun Battery (12 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Need a hit on the Riviera (Pyro, Headhunters)
- Description
- So we got a situation over at ~mission(Location|Address). One of our outposts is getting hit by XenoThreat. While that kinda blows, it is giving us an interesting opportunity. See the attack's being led by ~mission(TargetName) who's been on the Headhunters shit list for some time now. We want you to head there and take them out. Feel free to kill any other XenoThreat assholes you want, but ~mission(TargetName|Last) is the target. Lotta people have tried before so it definitely won't be easy. I'd even recommend bringing some friends, whatever it takes to finally put ~mission(TargetName|Last) down. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Need a scalpel at Carver's (Pyro, Headhunters)
- Description
- Got some people over at ~mission(Location|Address) weathering the storm of a XenoThreat assault. That sucks, sure, but turns out it's providing an opportunity for some payback. Those XenoThreat pukes are being led by ~mission(TargetName) who's been on the shit list of my boss for weeks now. I'm looking for you to head out there and put 'em down. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Need someone taken out [25/50 Rep] [BP]* (Pyro, Headhunters)
- Description
- Got a crew that's been hitting Headhunter ships lately. Their leader's a real piece of work named ~mission(TargetName). We've tracked them to ~mission(Location|Address), so we're looking for someone to put them down for good. This group likes to fight, but shouldn't be a problem for someone like you. Get over there and get it done. Stows out. Reputation Awarded (by difficulty): 25 / 50 Potential Blueprints Awarded from Neutral level variants - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Need someone taken out [25/50 Rep] [BP]* (Pyro, Headhunters)
- Description
- Got a crew that's been hitting Headhunter ships lately. Their leader's a real piece of work named ~mission(TargetName). We've tracked them to ~mission(Location|Address), so we're looking for someone to put them down for good. This group likes to fight, but shouldn't be a problem for someone like you. Get over there and get it done. Stows out. Reputation Awarded (by difficulty): 25 / 50 Potential Blueprints Awarded from Neutral level variants - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Shot in the chaos [50 Rep] [BP]* (Pyro, Headhunters)
- Description
- My boss is looking for an available hitter. Headhunters are looking to retake ~mission(Location|Address). The CFP Mercs there have been digging in for a long fight. Look, we don't want to kill anyone we don't have to, so we're looking into other options. Security there's being run by ~mission(TargetName) and my Judge thinks that if they're taken out, the rest'll scatter. Shedding a little blood's better than a lot, right? -Stows Reputation Awarded: 50 Potential Blueprints Awarded from Jr. Contractor level variants - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Wanted: ~mission(TargetName) [600 Rep] [BP]* (Pyro, Headhunters)
- Description
- Here's the deal, we just got word that a XenoThreat power player named ~mission(TargetName) just came out of hiding and was spotted at ~mission(Location|Address). Headhunters have been hungry to put this asshole in the ground for months, so we launched an assault against the outpost, but the Judge wants to make sure ~mission(TargetName|Last) doesn't slip away, so they want to use you as insurance. This'll be a tough kill in the middle of a warzone, but we'll pay out if you pull it off. Stows out. Reputation Awarded: 600 Potential Blueprints Awarded from Veteran Contractor level variants - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
XenoThreat Lieutenant needs some killing [50/75 Rep] [BP]* (Pyro, Headhunters)
- Description
- Headhunters just rallied up a crew to go hit ~mission(Location|Address) and wipe out the XenoThreat there, but I'm looking to add some extra insurance. See there's this heavy hitter there named ~mission(TargetName) who's up in the XenoThreat command structure and we want them taken out. Every other one you kill is gravy, but they're your prime target. -Stows Reputation Awarded (by difficulty): 50 / 75 Potential Blueprints Awarded from Sr. Contractor level variants - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
Quality Calculator
Beta Beta calculation: best/worst material appears to fill each slot from your highest/lowest quality stacks until the slot is full. Average quality is weighted by amount used. Example: 2 units at 865 Q plus 5 units at 797 Q gives 816 Avg. Q. If two slots affect the same stat, their deltas are added together.Preview how material quality may change the finished item.
Frame
Taranite
/ 0.06 SCU
Required:
0.06
SCU
Stock
Hephaestanite
/ 0.02 SCU
Required:
0.02
SCU
Barrel
Iron
/ 0.03 SCU
Required:
0.03
SCU
Precision Parts
Hadanite
/ 1 units
Required:
1
units
Enhanced Stats
Projected item stats from selected material quality.
Damage
Barrel +0.42%
Precision Parts +0.52%
45
45.42
+0.94% (+0.42)
Recoil handling
Frame +1%
Stock +2.88%
+3.88%
Recoil kick
Frame -1%
Stock -2.88%
-3.88%
Recoil smoothness
Frame +1%
Stock +2.88%
+3.88%
Materials
4Hadanite
1 countMining
Stanton 8
- Aberdeen Hand RS 3,000 6% available
- Arial Hand RS 3,000 6% available
- Cellin Hand RS 3,000 6% available
- Daymar Hand RS 3,000 6% available
- Hurston Hand RS 3,000 6% available
- Ita Hand RS 3,000 6% available
- Magda Hand RS 3,000 6% available
- Yela Hand RS 3,000 6% available
Pyro 8
- Adir Hand RS 3,000 6% available
- Fairo Hand RS 3,000 6% available
- Ignis Hand RS 3,000 6% available
- Monox Hand RS 3,000 6% available
- Pyro I Hand RS 3,000 6% available
- Pyro IV Hand RS 3,000 6% available
- Vatra Hand RS 3,000 6% available
- Vuur Hand RS 3,000 6% available
Refineries
No refinery recorded.
Hephaestanite
0.02 SCUMining
Stanton 7
- Daymar Ship RS 4,255 in Silicon deposits, 2%-5% yield 34.8% available
- microTech Ship RS 4,180 32.7% available
- Calliope Ship RS 4,180 32.6% available
- Cellin Ship RS 4,255 in Silicon deposits, 2%-5% yield 25.8% available
- Yela Ship RS 4,255 in Silicon deposits, 2%-5% yield 25.8% available
- Arial Ship RS 4,180 22% available
- Aaron Halo Ship RS 4,255 in Silicon deposits, 2%-5% yield 10.3% available
Pyro 9
- Ignis Ship RS 4,255 in Silicon deposits, 2%-5% yield 36% available
- Vatra Ship RS 4,255 in Silicon deposits, 2%-5% yield 36% available
- Bloom Ship RS 4,210 in Quartz deposits, 2%-5% yield 35% available
- Monox Ship RS 4,180 32.7% available
- Fairo Ship RS 4,255 in Silicon deposits, 2%-5% yield 26.8% available
- Vuur Ship RS 4,180 26.8% available
- Fuego Ship RS 4,180 26.7% available
- Akiro Cluster Ship RS 4,255 in Silicon deposits, 2%-5% yield 14.9% available
- Deep-space asteroids Ship RS 4,210 in Quartz deposits, 2%-5% yield 14.9% available
Refineries
- Nyx-Pyro Gateway Station (Pyro, Gateway station, 0% yield)
- Pyro-Nyx Gateway Station (Pyro, Gateway station, 0% yield)
- Stanton-Pyro Gateway Station (Pyro, Gateway station, 0% yield)
- Orbituary (Bloom, Pyro, Refinery station, 0% yield)
- Ruin Station (Terminus, Pyro, Refinery station, 0% yield)
- Pyro-Stanton Gateway Station (Pyro, Gateway station)
- Pyro 2 LEO (Monox, Pyro, Refinery station)
- Stanton-Magnus Gateway Station (Stanton, Gateway station)
- Stanton-Terra Gateway Station (Stanton, Gateway station)
Iron
0.03 SCUMining
Stanton 8
- Lyria Ship RS 4,270 34.8% available
- Magda Ship RS 4,270 34.8% available
- Calliope Ship RS 4,270 32.7% available
- microTech Ship RS 4,270 32.6% available
- Wala Ship RS 4,270 25.7% available
- Yela Belt Ship RS 4,270 20.5% available
- Yela Belt (Yela) Ship RS 4,270 20.5% available
- Aaron Halo Ship RS 4,270 10.3% available
Pyro 10
- Adir Ship RS 4,270 43.5% available
- Vatra Ship RS 4,270 36% available
- Bloom Ship RS 4,270 35% available
- Pyro I Ship RS 4,270 32.7% available
- Monox Ship RS 4,270 32.6% available
- Fuego Ship RS 4,270 26.8% available
- Vuur Ship RS 4,270 26.8% available
- Fairo Ship RS 4,270 26.7% available
- Pyro IV Ship RS 4,270 25.7% available
- Akiro Cluster Ship RS 4,270 14.8% available
Nyx 2
- Glaciem Ring Ship RS 4,270 13.8% available
- Keeger Belt Ship RS 4,270 13.8% available
Refineries
- Nyx-Pyro Gateway Station (Pyro, Gateway station, -5% yield)
- Pyro-Nyx Gateway Station (Pyro, Gateway station, -5% yield)
- Stanton-Pyro Gateway Station (Pyro, Gateway station, -5% yield)
- Orbituary (Bloom, Pyro, Refinery station, -5% yield)
- Ruin Station (Terminus, Pyro, Refinery station, -5% yield)
- Nyx-Castra Gateway Station (Nyx, Gateway station)
- Pyro-Stanton Gateway Station (Pyro, Gateway station)
- Pyro 2 LEO (Monox, Pyro, Refinery station)
- Stanton-Magnus Gateway Station (Stanton, Gateway station)
- Stanton-Terra Gateway Station (Stanton, Gateway station)
Taranite
0.06 SCUMining
Stanton 4
- Cellin Ship RS 3,555 18% available
- Clio Ship RS 3,555 18% available
- Euterpe Ship RS 3,555 18% available
- Yela Ship RS 3,555 18% available
Pyro 7
- Akiro Cluster Ship RS 3,185 in Stileron deposits, 5%-10% yield 2% available
- Bloom Ship RS 3,185 in Stileron deposits, 5%-10% yield 2% available
- Deep-space asteroids Ship RS 3,185 in Stileron deposits, 5%-10% yield 2% available
- Monox Ship RS 3,185 in Stileron deposits, 5%-10% yield 2% available
- Pyro I Ship RS 3,185 in Stileron deposits, 5%-10% yield 2% available
- Pyro IV Ship RS 3,185 in Stileron deposits, 5%-10% yield 2% available
- Terminus Ship RS 3,185 in Stileron deposits, 5%-10% yield 2% available
Refineries
- Nyx-Castra Gateway Station (Nyx, Gateway station)
- Stanton-Magnus Gateway Station (Stanton, Gateway station)
- Stanton-Terra Gateway Station (Stanton, Gateway station)