Manufacturer
Roussimoff Rehabilitation Systems
Buy Locations
12
Missions
18
Materials
3
Craft Time
4 mins 10 secs
Buy Locations 12 locations
Item
Morozov-SH Helmet
Pyro 4 locations
Shop Blackrock Exchange
Blackrock Exchange / Pyro
7,157 aUEC
Updated 2026-05-25
Shop Frigid Knot
Frigid Knot / Pyro
7,157 aUEC
Updated 2026-05-27
Gear Up Orbituary
Orbituary / Pyro
7,157 aUEC
Updated 2026-05-25
Gear Up Ruin
Ruin Station / Pyro
7,157 aUEC
Updated 2026-05-25
Stanton 8 locations
FPS Armor ARC-L4
ARC-L4 Faint Glen Station / Stanton
7,952 aUEC
Updated 2026-05-20
Shop Astors
Astor's Clearing / Stanton
7,952 aUEC
Updated 2026-05-23
FPS Armor CRU-L1
CRU-L1 Ambitious Dream Station / Stanton
7,952 aUEC
Updated 2026-05-28
Shop Dunboro
Dunboro / Stanton
7,952 aUEC
Updated 2026-05-23
Frostbite
Frostbite / Stanton
7,952 aUEC
Updated 2026-05-19
Skutters Grim
Grim HEX / Stanton
7,952 aUEC
Updated 2026-05-24
FPS Armor HUR-L1
HUR-L1 Green Glade Station / Stanton
7,952 aUEC
Updated 2026-05-19
Shop Zephyr
Zephyr / Stanton
7,952 aUEC
Updated 2026-05-22
Missions
18Pyro 18 missions
Headhunters 18 missions
-
Deep space hit [50 Rep] [BP] (Pyro, Headhunters)
- Description
- Got word of crew that's been pulling jobs and building a rep for themselves. Since they've said they don't want anything to do with Headhunters, we're looking to break 'em apart before they become a problem. Their leader is some punk named ~mission(TargetName) and we figure if they met the wrong end of a bullet, the rest of them would break apart. We're told you can find ~mission(TargetName|Last) around ~mission(Location|Address). Head over and take care of it. They shouldn't pose much of a problem to a pro like you. Stows out. Reputation Awarded: 50 Potential Blueprints [Regional Variants] example locations: Rat's Nest Clinic, Starlight Service Station, Monox - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap) [Regional Variants] example locations: Cluster EMM-567, RAB-ROTH, Pyro V - Devastator Shotgun - Devastator "Warhawk" Shotgun - Devastator "Midnight" Shotgun - Morozov-SH Core Thule - Morozov-SH Arms Thule - Morozov-SH Legs Thule - Morozov-SH Helmet Thule - Devastator Shotgun Battery (12 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Deep space hit [50 Rep] [BP] (Pyro, Headhunters)
- Description
- Got word of crew that's been pulling jobs and building a rep for themselves. Since they've said they don't want anything to do with Headhunters, we're looking to break 'em apart before they become a problem. Their leader is some punk named ~mission(TargetName) and we figure if they met the wrong end of a bullet, the rest of them would break apart. We're told you can find ~mission(TargetName|Last) around ~mission(Location|Address). Head over and take care of it. They shouldn't pose much of a problem to a pro like you. Stows out. Reputation Awarded: 50 Potential Blueprints [Regional Variants] example locations: Rat's Nest Clinic, Starlight Service Station, Monox - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap) [Regional Variants] example locations: Cluster EMM-567, RAB-ROTH, Pyro V - Devastator Shotgun - Devastator "Warhawk" Shotgun - Devastator "Midnight" Shotgun - Morozov-SH Core Thule - Morozov-SH Arms Thule - Morozov-SH Legs Thule - Morozov-SH Helmet Thule - Devastator Shotgun Battery (12 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Deep space hit [50 Rep] [BP] (Pyro, Headhunters)
- Description
- Got word of crew that's been pulling jobs and building a rep for themselves. Since they've said they don't want anything to do with Headhunters, we're looking to break 'em apart before they become a problem. Their leader is some punk named ~mission(TargetName) and we figure if they met the wrong end of a bullet, the rest of them would break apart. We're told you can find ~mission(TargetName|Last) around ~mission(Location|Address). Head over and take care of it. They shouldn't pose much of a problem to a pro like you. Stows out. Reputation Awarded: 50 Potential Blueprints [Regional Variants] example locations: Rat's Nest Clinic, Starlight Service Station, Monox - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap) [Regional Variants] example locations: Cluster EMM-567, RAB-ROTH, Pyro V - Devastator Shotgun - Devastator "Warhawk" Shotgun - Devastator "Midnight" Shotgun - Morozov-SH Core Thule - Morozov-SH Arms Thule - Morozov-SH Legs Thule - Morozov-SH Helmet Thule - Devastator Shotgun Battery (12 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Deep space hit [50 Rep] [BP] (Pyro, Headhunters)
- Description
- Got word of crew that's been pulling jobs and building a rep for themselves. Since they've said they don't want anything to do with Headhunters, we're looking to break 'em apart before they become a problem. Their leader is some punk named ~mission(TargetName) and we figure if they met the wrong end of a bullet, the rest of them would break apart. We're told you can find ~mission(TargetName|Last) around ~mission(Location|Address). Head over and take care of it. They shouldn't pose much of a problem to a pro like you. Stows out. Reputation Awarded: 50 Potential Blueprints [Regional Variants] example locations: Rat's Nest Clinic, Starlight Service Station, Monox - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap) [Regional Variants] example locations: Cluster EMM-567, RAB-ROTH, Pyro V - Devastator Shotgun - Devastator "Warhawk" Shotgun - Devastator "Midnight" Shotgun - Morozov-SH Core Thule - Morozov-SH Arms Thule - Morozov-SH Legs Thule - Morozov-SH Helmet Thule - Devastator Shotgun Battery (12 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Green light on ~mission(TargetName|Last) [1200 Rep] [BP]* (Pyro, Headhunters)
- Description
- Word's come down through my bosses that we're settling old debts. I've got an open line on this old-time hitter named ~mission(TargetName) who's racked up a hefty kill list. We caught wind that they were hiding out with some people over at ~mission(Location|Address) who aren't the biggest fans of us, so they probably won't take kindly to you. ~mission(TargetName|Last) is the target here, but you might have to mix it up with them. Again, whenever we've tried to take out ~mission(TargetName|Last), they've killed their killer. I feel like you'll fare better, but I'd bring backup if you got it. Good luck. -Stows Reputation Awarded: 1,200 Potential Blueprints Awarded from Head Contractor level variants - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Head of the snake (Pyro, Headhunters)
- Description
- Clashing with some XenoThreat scumbags over at ~mission(Location|Address) and learned that ~mission(TargetName) is leading them. I ran it by my Judge and she lit up at the chance to take this asshole down, so we want you to head out there and make sure they don't walk away from this attack. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Hit on XenoThreat at the Yard (Pyro, Headhunters)
- Description
- Not sure if you've heard but ~mission(Location|Address) is getting hit by XenoThreat. Situation's not good, but under control. Here's the deal though, the assholes attacking are being led by some real trash named ~mission(TargetName). We've dealt with ~mission(TargetName|Last) before and they continually slip away before we can put them down. That changes. We want you to head there and take out ~mission(TargetName|Last) before they squirm out of this noose. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Kill the king [100 Rep] [BP]* (Pyro, Headhunters)
- Description
- Looking for any hitters available for a quick gig. Over at ~mission(Location|Address), they're getting hit by some geniuses led by ~mission(TargetName). We've tussled against ~mission(TargetName|Last) in the past so it's no surprise they haven't wised up. We want you to head there and take them down. Kill whoever you like, but ~mission(TargetName|Last) should be your focus. Stows out. Reputation Awarded: 100 Potential Blueprints Awarded from Neutral level variants - Devastator Shotgun - Devastator "Warhawk" Shotgun - Devastator "Midnight" Shotgun - Morozov-SH Core Thule - Morozov-SH Arms Thule - Morozov-SH Legs Thule - Morozov-SH Helmet Thule - Devastator Shotgun Battery (12 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Kill the king [100 Rep] [BP]* (Pyro, Headhunters)
- Description
- Looking for any hitters available for a quick gig. Over at ~mission(Location|Address), they're getting hit by some geniuses led by ~mission(TargetName). We've tussled against ~mission(TargetName|Last) in the past so it's no surprise they haven't wised up. We want you to head there and take them down. Kill whoever you like, but ~mission(TargetName|Last) should be your focus. Stows out. Reputation Awarded: 100 Potential Blueprints Awarded from Neutral level variants - Devastator Shotgun - Devastator "Warhawk" Shotgun - Devastator "Midnight" Shotgun - Morozov-SH Core Thule - Morozov-SH Arms Thule - Morozov-SH Legs Thule - Morozov-SH Helmet Thule - Devastator Shotgun Battery (12 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Need a CFP taken down [50/75/100 Rep] [BP] (Pyro, Headhunters)
- Description
- Need an available trigger to take down a target in a CFP outpost. They're a real piece of work named ~mission(TargetName). Old school merc filled with lead-pipe cruelty. Heard they're posted over at ~mission(Location|Address). Swing by and take them out. Try not to cause too much damage. They're the target, not anyone else. Stows out. Reputation Awarded (by difficulty): 50 / 75 / 100 Potential Blueprints [Regional Variants] example locations: RAB-FOXTROT, Starlight Clinic, RAB-CHARLIE - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap) [Regional Variants] example locations: Cluster EMM-567, Gaslight, Cluster RSC-340 - Devastator Shotgun - Devastator "Warhawk" Shotgun - Devastator "Midnight" Shotgun - Morozov-SH Core Thule - Morozov-SH Arms Thule - Morozov-SH Legs Thule - Morozov-SH Helmet Thule - Devastator Shotgun Battery (12 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Need a CFP taken down [50/75/100 Rep] [BP] (Pyro, Headhunters)
- Description
- Need an available trigger to take down a target in a CFP outpost. They're a real piece of work named ~mission(TargetName). Old school merc filled with lead-pipe cruelty. Heard they're posted over at ~mission(Location|Address). Swing by and take them out. Try not to cause too much damage. They're the target, not anyone else. Stows out. Reputation Awarded (by difficulty): 50 / 75 / 100 Potential Blueprints [Regional Variants] example locations: RAB-FOXTROT, Starlight Clinic, RAB-CHARLIE - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap) [Regional Variants] example locations: Cluster EMM-567, Gaslight, Cluster RSC-340 - Devastator Shotgun - Devastator "Warhawk" Shotgun - Devastator "Midnight" Shotgun - Morozov-SH Core Thule - Morozov-SH Arms Thule - Morozov-SH Legs Thule - Morozov-SH Helmet Thule - Devastator Shotgun Battery (12 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Need a hit on the Riviera (Pyro, Headhunters)
- Description
- So we got a situation over at ~mission(Location|Address). One of our outposts is getting hit by XenoThreat. While that kinda blows, it is giving us an interesting opportunity. See the attack's being led by ~mission(TargetName) who's been on the Headhunters shit list for some time now. We want you to head there and take them out. Feel free to kill any other XenoThreat assholes you want, but ~mission(TargetName|Last) is the target. Lotta people have tried before so it definitely won't be easy. I'd even recommend bringing some friends, whatever it takes to finally put ~mission(TargetName|Last) down. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Need a scalpel at Carver's (Pyro, Headhunters)
- Description
- Got some people over at ~mission(Location|Address) weathering the storm of a XenoThreat assault. That sucks, sure, but turns out it's providing an opportunity for some payback. Those XenoThreat pukes are being led by ~mission(TargetName) who's been on the shit list of my boss for weeks now. I'm looking for you to head out there and put 'em down. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Need someone taken out [25/50 Rep] [BP]* (Pyro, Headhunters)
- Description
- Got a crew that's been hitting Headhunter ships lately. Their leader's a real piece of work named ~mission(TargetName). We've tracked them to ~mission(Location|Address), so we're looking for someone to put them down for good. This group likes to fight, but shouldn't be a problem for someone like you. Get over there and get it done. Stows out. Reputation Awarded (by difficulty): 25 / 50 Potential Blueprints Awarded from Neutral level variants - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Need someone taken out [25/50 Rep] [BP]* (Pyro, Headhunters)
- Description
- Got a crew that's been hitting Headhunter ships lately. Their leader's a real piece of work named ~mission(TargetName). We've tracked them to ~mission(Location|Address), so we're looking for someone to put them down for good. This group likes to fight, but shouldn't be a problem for someone like you. Get over there and get it done. Stows out. Reputation Awarded (by difficulty): 25 / 50 Potential Blueprints Awarded from Neutral level variants - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Shot in the chaos [50 Rep] [BP]* (Pyro, Headhunters)
- Description
- My boss is looking for an available hitter. Headhunters are looking to retake ~mission(Location|Address). The CFP Mercs there have been digging in for a long fight. Look, we don't want to kill anyone we don't have to, so we're looking into other options. Security there's being run by ~mission(TargetName) and my Judge thinks that if they're taken out, the rest'll scatter. Shedding a little blood's better than a lot, right? -Stows Reputation Awarded: 50 Potential Blueprints Awarded from Jr. Contractor level variants - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
Wanted: ~mission(TargetName) [600 Rep] [BP]* (Pyro, Headhunters)
- Description
- Here's the deal, we just got word that a XenoThreat power player named ~mission(TargetName) just came out of hiding and was spotted at ~mission(Location|Address). Headhunters have been hungry to put this asshole in the ground for months, so we launched an assault against the outpost, but the Judge wants to make sure ~mission(TargetName|Last) doesn't slip away, so they want to use you as insurance. This'll be a tough kill in the middle of a warzone, but we'll pay out if you pull it off. Stows out. Reputation Awarded: 600 Potential Blueprints Awarded from Veteran Contractor level variants - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
-
XenoThreat Lieutenant needs some killing [50/75 Rep] [BP]* (Pyro, Headhunters)
- Description
- Headhunters just rallied up a crew to go hit ~mission(Location|Address) and wipe out the XenoThreat there, but I'm looking to add some extra insurance. See there's this heavy hitter there named ~mission(TargetName) who's up in the XenoThreat command structure and we want them taken out. Every other one you kill is gravy, but they're your prime target. -Stows Reputation Awarded (by difficulty): 50 / 75 Potential Blueprints Awarded from Sr. Contractor level variants - Scalpel Sniper Rifle - Coda Pistol - Coda "Nighthawk" Pistol - Coda "Big Boss" Pistol - Morozov-SH Arms - Morozov-SH Core - Morozov-SH Legs - Morozov-SH Helmet - Scalpel Sniper Rifle Magazine (12 cap) - Coda Pistol Magazine (6 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 10 possible blueprint rewards; 1 reward pool
Quality Calculator
Beta Beta calculation: best/worst material appears to fill each slot from your highest/lowest quality stacks until the slot is full. Average quality is weighted by amount used. Example: 2 units at 865 Q plus 5 units at 797 Q gives 816 Avg. Q. If two slots affect the same stat, their deltas are added together.Preview how material quality may change the finished item.
Protective Sheathing
Tungsten
/ 0.05 SCU
Required:
0.05
SCU
Insulative Liner
Aslarite
/ 0.01 SCU
Required:
0.01
SCU
Sheathing Coating
Laranite
/ 0.05 SCU
0.05
SCU
Quality does not affect stats.
Enhanced Stats
Projected item stats from selected material quality.
Armor damage mitigation
Protective Sheathing +0.6%
40%
40.24%
+0.6% (+0.24%)
Max temperature
Insulative Liner +3%
115 C
118.45 C
+3% (+3.45 C)
Min temperature
Insulative Liner +3%
-90 C
-92.7 C
+3% (-2.7 C)
Materials
3Aslarite
0.01 SCUMining
Stanton 8
- Aberdeen Ship RS 3,855 in Titanium deposits, 2%-5% yield 28.5% available
- Cellin Ship RS 3,885 in Agricium deposits, 2%-5% yield 28.5% available
- Daymar Ship RS 3,885 in Agricium deposits, 2%-5% yield 28.5% available
- Ita Ship RS 3,840 28.5% available
- Yela Ship RS 3,885 in Agricium deposits, 2%-5% yield 28.5% available
- Yela Belt Ship RS 3,855 in Titanium deposits, 2%-5% yield 28.5% available
- Aaron Halo Ship RS 3,840 14.2% available
- Magda Ship RS 3,840 14.2% available
Pyro 3
- Fuego Ship RS 3,840 28.5% available
- Terminus Ship RS 3,885 in Agricium deposits, 2%-5% yield 14.2% available
- Vuur Ship RS 3,840 14.2% available
Refineries
- Nyx-Pyro Gateway Station (Pyro, Gateway station)
- Pyro-Nyx Gateway Station (Pyro, Gateway station)
- Pyro-Stanton Gateway Station (Pyro, Gateway station)
- Stanton-Pyro Gateway Station (Pyro, Gateway station)
- Orbituary (Bloom, Pyro, Refinery station)
- Pyro 2 LEO (Monox, Pyro, Refinery station)
- Ruin Station (Terminus, Pyro, Refinery station)
- Stanton-Magnus Gateway Station (Stanton, Gateway station)
- Stanton-Terra Gateway Station (Stanton, Gateway station)
Laranite
0.05 SCUMining
Stanton 2
- Lyria Ship RS 3,825 28.5% available
- Wala Ship RS 3,825 28.5% available
Pyro 9
- Adir Ship RS 3,870 in Tungsten deposits, 5%-10% yield 28.5% available
- Fairo Ship RS 3,870 in Tungsten deposits, 5%-10% yield 28.5% available
- Pyro IV Ship RS 3,825 28.5% available
- Akiro Cluster Ship RS 3,385 in Riccite deposits, 5%-10% yield 10% available
- Bloom Ship RS 3,385 in Riccite deposits, 5%-10% yield 10% available
- Deep-space asteroids Ship RS 3,385 in Riccite deposits, 5%-10% yield 10% available
- Ignis Ship RS 3,385 in Riccite deposits, 5%-10% yield 10% available
- Terminus Ship RS 3,385 in Riccite deposits, 5%-10% yield 10% available
- Vatra Ship RS 3,385 in Riccite deposits, 5%-10% yield 10% available
Refineries
- Nyx-Pyro Gateway Station (Pyro, Gateway station, +2% yield)
- Pyro-Nyx Gateway Station (Pyro, Gateway station, +2% yield)
- Stanton-Pyro Gateway Station (Pyro, Gateway station, +2% yield)
- Orbituary (Bloom, Pyro, Refinery station, +2% yield)
- Ruin Station (Terminus, Pyro, Refinery station, +2% yield)
- Pyro-Stanton Gateway Station (Pyro, Gateway station)
- Pyro 2 LEO (Monox, Pyro, Refinery station)
- Stanton-Magnus Gateway Station (Stanton, Gateway station)
- Stanton-Terra Gateway Station (Stanton, Gateway station)
Tungsten
0.05 SCUMining
Stanton 2
- Lyria Ship RS 3,825 in Laranite deposits, 5%-10% yield 28.5% available
- Wala Ship RS 3,825 in Laranite deposits, 5%-10% yield 28.5% available
Pyro 3
- Adir Ship RS 3,870 28.5% available
- Fairo Ship RS 3,870 28.5% available
- Pyro IV Ship RS 3,825 in Laranite deposits, 5%-10% yield 28.5% available
Nyx 2
- Glaciem Ring Ship RS 3,400 in Lindinium deposits, 5%-10% yield 10% available
- Keeger Belt Ship RS 3,400 in Lindinium deposits, 5%-10% yield 10% available
Refineries
- Nyx-Pyro Gateway Station (Pyro, Gateway station, +4% yield)
- Pyro-Nyx Gateway Station (Pyro, Gateway station, +4% yield)
- Stanton-Pyro Gateway Station (Pyro, Gateway station, +4% yield)
- Orbituary (Bloom, Pyro, Refinery station, +4% yield)
- Ruin Station (Terminus, Pyro, Refinery station, +4% yield)
- Pyro-Stanton Gateway Station (Pyro, Gateway station)
- Pyro 2 LEO (Monox, Pyro, Refinery station)