Buy Locations
30
Missions
34
Materials
3
Craft Time
2 mins 10 secs
Buy Locations 30 locations
Item
Calico Legs Tactical
Nyx 6 locations
Weapons & Armor PSSA
People's Service Station Alpha / Nyx
1,075 aUEC
Updated 2026-05-18
Weapons & Armor PSSL
People's Service Station Lambda / Nyx
1,075 aUEC
Updated 2026-05-18
Weapons & Armor PSST
People's Service Station Theta / Nyx
1,075 aUEC
Updated 2026-05-18
FPS Armor Pyro Gateway (Nyx)
Pyro Gateway / Nyx
914 aUEC
Updated 2026-05-23
FPS Armor Stanton Gateway (Nyx)
Stanton Gateway / Nyx
914 aUEC
Updated 2026-05-22
Weapons & Armor PSSD
Weapons and Armor - People's Service Station Delta / Nyx
1,075 aUEC
Updated 2026-05-18
Pyro 12 locations
Guns Dudley
Dudley & Daughters / Pyro
968 aUEC
Updated 2026-05-25
Guns Endgame
Endgame / Pyro
968 aUEC
Updated 2026-05-24
Guns Gaslight
Gaslight / Pyro
968 aUEC
Updated 2026-05-26
Guns Megumi
Megumi Refueling / Pyro
968 aUEC
Updated 2026-05-26
FPS Armor Nyx Gateway (Pyro)
Nyx Gateway / Pyro
914 aUEC
Updated 2026-05-15
Guns Orbituary
Orbituary / Pyro
968 aUEC
Updated 2026-05-25
Guns Patch City
Patch City / Pyro
968 aUEC
Updated 2026-05-15
Guns Rat's Nest
Rat's Nest / Pyro
968 aUEC
Updated 2026-05-25
Guns Rod's Fuel
Rod's Fuel 'N Supplies / Pyro
968 aUEC
Updated 2026-05-26
Guns Ruin
Ruin Station / Pyro
968 aUEC
Updated 2026-05-25
FPS Armor Stanton Gateway (Pyro)
Stanton Gateway / Pyro
914 aUEC
Updated 2026-05-26
Guns Starlight
Starlight Service Station / Pyro
968 aUEC
Updated 2026-06-05
Stanton 12 locations
FPS Armor ARC-L1
ARC-L1 Wide Forest Station / Stanton
914 aUEC
Updated 2026-05-16
FPS Armor ARC-L4
ARC-L4 Faint Glen Station / Stanton
914 aUEC
Updated 2026-05-20
Shop Astors
Astor's Clearing / Stanton
1,075 aUEC
Updated 2026-05-23
Shop Dunboro
Dunboro / Stanton
1,075 aUEC
Updated 2026-05-23
Frostbite
Frostbite / Stanton
1,075 aUEC
Updated 2026-05-19
Skutters Grim
Grim HEX / Stanton
1,075 aUEC
Updated 2026-05-24
FPS Armor HUR-L1
HUR-L1 Green Glade Station / Stanton
914 aUEC
Updated 2026-05-19
FPS Armor MIC-L1
MIC-L1 Shallow Frontier Station / Stanton
914 aUEC
Updated 2026-05-16
FPS Armor Nyx Gateway (Stanton)
Nyx Gateway / Stanton
914 aUEC
Updated 2026-05-15
FPS Armor Pyro Gateway (Stanton)
Pyro Gateway / Stanton
1,022 aUEC
Updated 2026-05-30
FPS Armor Terra Gateway (Stanton)
Terra Gateway / Stanton
914 aUEC
Updated 2026-05-23
Shop Zephyr
Zephyr / Stanton
1,075 aUEC
Updated 2026-05-22
Missions
34Pyro 34 missions
Headhunters 34 missions
-
A Swift Reprisal [50 Rep] [BP]* (Pyro, Headhunters)
- Description
- Hey, Some two-bit thugs are holed up in ~mission(Location|Address). Wouldn’t pay them any mind, except the arrogant skags tried to hit an outpost under our protection. We chased 'em off with little trouble, but we can't let that kind of disrespect go unpunished. Our Clips are busy with some bigger fish, so we'd like you to take care of this for us. Stows out. Reputation Awarded: 50 Potential Blueprints Awarded from Neutral level variants - Atzkav Sniper Rifle - Atzkav "Igniter" Sniper Rifle - Atzkav "Mirage" Sniper Rifle - Calico Arms Tactical - Calico Core Tactical - Calico Legs Tactical - Calico Helmet Tactical - Atzkav Sniper Rifle Battery (8 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
A little retaliation [75/300 Rep] [BP]* (Pyro, Headhunters)
- Description
- Been getting word that CFP security have been getting a little more aggressive and started pushing people out of the homes they've built out of the scrap in the system and they want payback, so they came to us. Head out to ~mission(Location|Address) and clear out the CFP there. Should be pretty cut and dry with a nice payday. Stows out. Reputation Awarded (by difficulty): 75 / 300 Potential Blueprints Awarded from Sr. Contractor level variants - Atzkav Sniper Rifle - Atzkav "Igniter" Sniper Rifle - Atzkav "Mirage" Sniper Rifle - Calico Arms Tactical - Calico Core Tactical - Calico Legs Tactical - Calico Helmet Tactical - Atzkav Sniper Rifle Battery (8 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
A tricky tricky task (Pyro, Headhunters)
- Description
- One of the local Judges has been trying to get info on some of new gangs in the area. You know, see if anyone's got eyes on what we got. That kinda thing. Anyway, we sent ~mission(TargetName) undercover to try and suss out if anyone's getting bright ideas to try and make a move. Anyway, ~mission(TargetName|First) was heading to ~mission(Location|Address) to make a deal with some local grunts or whatever but we haven't heard back. Judge is afraid ~mission(TargetName|Last) might've been sniffed then snuffed, so we want you to head there and see what's what. Go find what happened to ~mission(TargetName|Last) and get our cargo back. Odds are you'll need to shwack anyone you come across because if ~mission(TargetName|Last) is dead, these assholes killed a Headhunter. Once you get the cargo, drop it off at ~mission(Destination|Address) and get a nice little payday. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
A tricky tricky task (Pyro, Headhunters)
- Description
- One of the local Judges has been trying to get info on some of new gangs in the area. You know, see if anyone's got eyes on what we got. That kinda thing. Anyway, we sent ~mission(TargetName) undercover to try and suss out if anyone's getting bright ideas to try and make a move. Anyway, ~mission(TargetName|First) was heading to ~mission(Location|Address) to make a deal with some local grunts or whatever but we haven't heard back. Judge is afraid ~mission(TargetName|Last) might've been sniffed then snuffed, so we want you to head there and see what's what. Go find what happened to ~mission(TargetName|Last) and get our cargo back. Odds are you'll need to shwack anyone you come across because if ~mission(TargetName|Last) is dead, these assholes killed a Headhunter. Once you get the cargo, drop it off at ~mission(Destination|Address) and get a nice little payday. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Block XenoThreat Expansion [50/200 Rep] [BP]* (Pyro, Headhunters)
- Description
- XenoThreat are on the warpath right now. They’ve launched simultaneous attacks on several Headhunters sites and stretched our fighters thin. Got word they’re planning to storm ~mission(Location|Address) next, and we can’t get anyone there to defend it. I’m looking to pay someone to pull together a crew, gather supplies, and mount a strong defense for us. Gonna be honest with you, this is shaping up to be a hell of a fight. Xenos are sending some of their most experienced forces there. Not much else I can say except that they’ll probably stagger the arrival of their forces, wipe them all out and you’ll be paid handsomely. Think you can rise to the occasion? -Stows Reputation Awarded (by difficulty): 50 / 200 Potential Blueprints Awarded from Contractor level variants - Atzkav Sniper Rifle - Atzkav "Igniter" Sniper Rifle - Atzkav "Mirage" Sniper Rifle - Calico Arms Tactical - Calico Core Tactical - Calico Legs Tactical - Calico Helmet Tactical - Atzkav Sniper Rifle Battery (8 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Butcher Kopion Pack at ~mission(Location) (Pyro, Headhunters)
- Description
- Huge swarm of kopions ran down one of our Clips the other day. Never found the body. Word is they ate the poor bastard. We need someone to head to ~mission(Location|Address) and shoot every kopion they see. Don't stop ’til the assholes are all dead. Watch your back when you go in. If you can’t guess, these bastards are mean. If you get yourself killed, that's on you. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Deal with Kopions at ~mission(Location) (Pyro, Headhunters)
- Description
- Headhunters need someone to take out a pack of kopions that've been giving our guys a hard time. Last saw the things at ~mission(Location|Address). There's some creds in it for you if you finish the job. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Death and cargo (Pyro, Headhunters)
- Description
- Local crew decided to hit one of our convoys and steal our shit. They got away, but we aren't gonna let them celebrate for long. I want you to head out to ~mission(Location|Address) where they got a base, blast them into ash, and get our stuff back. Once you got the cargo, take it over to ~mission(Destination|Address) and we can all forget these assholes ever existed. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Death and cargo (Pyro, Headhunters)
- Description
- Local crew decided to hit one of our convoys and steal our shit. They got away, but we aren't gonna let them celebrate for long. I want you to head out to ~mission(Location|Address) where they got a base, blast them into ash, and get our stuff back. Once you got the cargo, take it over to ~mission(Destination|Address) and we can all forget these assholes ever existed. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Don't let Windfall Fall (Pyro, Headhunters)
- Description
- Need some triggers to get over to ~mission(Location|Address) and defend one of our places that's under attack. Not sure who's looking for an early death, but we can figure that out once they're cold and still. Bring some people if you want just make sure we take it back. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Driving CFP out [150 Rep] [BP]* (Pyro, Headhunters)
- Description
- We've been trying to play nice with these Citizens for Prosperity people, but they've made it abundantly clear that we don't have a place in their 'safe system.' Their use of mercs for security have been causing all kinds of unreasonable violence like when this asshole ~mission(TargetName) opened fire on a group of settlers to drive them away from an outpost they'd been eyeing. So now the gloves are coming off. I need some hard workers to go hit ~mission(Location|Address) and take out ~mission(TargetName|Last). Odds are, they'll stay hidden until you prove you're enough of a threat, so make sure you do some damage. Stows out. Reputation Awarded: 150 Potential Blueprints Awarded from Veteran Contractor level variants - Atzkav Sniper Rifle - Atzkav "Igniter" Sniper Rifle - Atzkav "Mirage" Sniper Rifle - Calico Arms Tactical - Calico Core Tactical - Calico Legs Tactical - Calico Helmet Tactical - Atzkav Sniper Rifle Battery (8 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
HH Pyro Eliminate All Frontier Fighters (Pyro, Headhunters)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Halt XenoThreat Expansion (Pyro, Headhunters)
- Description
- Not sure how familiar you are with what’s going down in Pyro, but we’re currently in a hell of a turf war with XenoThreat. It’s been pretty brutal lately, and I just learned that XenoThreat are about to attack ~mission(Location|Address). Thing is that I can’t rally any Clips to get there in time to defend it, so I need you to do it for us. Grab your gear, get some friends, and get to the location as fast as you can. Xenos like to stagger the arrival of their troops, so don’t blow through all your ammo during the initial defense ‘cause there’s a good chance more are coming. Keep them from taking over the site and I’ll pay you for the trouble. -Stows out
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Hit XenoThreat at ~mission(Location) [300 Rep] [BP]* (Pyro, Headhunters)
- Description
- One of our people stumbled across a group of XenoThreat hiding out over near ~mission(Location|Address). Not sure if they're dug in or just passing through, but we want to hit them before they move. Maybe bring some people if you got 'em because XenoThreat don't tend to go down easy. Get there and remind them who the power is in this system. Stows out. Reputation Awarded: 300 Potential Blueprints Awarded from Sr. Contractor level variants - Atzkav Sniper Rifle - Atzkav "Igniter" Sniper Rifle - Atzkav "Mirage" Sniper Rifle - Calico Arms Tactical - Calico Core Tactical - Calico Legs Tactical - Calico Helmet Tactical - Atzkav Sniper Rifle Battery (8 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Hit a CFP Complex [300 Rep] [BP]* (Pyro, Headhunters)
- Description
- Got a big one here. We need a team to head out to ~mission(Location|Address). Word is CFP are dug in at three different clusters in the area. Our judge wants them all cleared out. Seems one of their mercs, a real mean skag named ~mission(TargetName), is holed up at one of them. We want you to go there, clear them all out and take out ~mission(TargetName|Last). Get yourself a nice little payday in the process. Stows out. Reputation Awarded: 300 Potential Blueprints Awarded from Head Contractor level variants - Atzkav Sniper Rifle - Atzkav "Igniter" Sniper Rifle - Atzkav "Mirage" Sniper Rifle - Calico Arms Tactical - Calico Core Tactical - Calico Legs Tactical - Calico Helmet Tactical - Atzkav Sniper Rifle Battery (8 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Hit on XenoThreat command [400 Rep] [BP]* (Pyro, Headhunters)
- Description
- These XenoThreat assholes are like aloprats. Every time you thing you wipe them out, they just pop back up again. They seem to be back to their usual shit and trying to put together something big. No idea what, but we've been cleared to stop it before it starts. A group of XenoThreat biggies are supposedly meeting at ~mission(Location|Address) to plan or just rage or whatever it is they do, but we're gonna bust it up. Or you are. Head over there and wipe out everyone you find. Sure enough I'm sure the biggies will jump into the fight. That's what they always do. This'll be a tough one. As much as I hate XenoThreat, they're damn good in a fight, so watch yourself and bring help if you can. Stows out. Reputation Awarded: 400 Potential Blueprints Awarded from Elite Contractor level variants [Regional Variants] example locations: Cluster NBD-102, RAB-IGNITION, RAB-GULF - Atzkav Sniper Rifle - Atzkav "Igniter" Sniper Rifle - Atzkav "Mirage" Sniper Rifle - Calico Arms Tactical - Calico Core Tactical - Calico Legs Tactical - Calico Helmet Tactical - Atzkav Sniper Rifle Battery (8 cap) [Regional Variants] example locations: RAB-MAT, RAB-HELIO, Gaslight Clinic - Yubarev Pistol - Yubarev "Mirage" Pistol - Yubarev "Igniter" Pistol - DustUp Arms Tactical - DustUp Core Tactical - DustUp Legs Tactical - DustUp Helmet Tactical - Yubarev Pistol Battery (10 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Hit on XenoThreat command [400 Rep] [BP]* (Pyro, Headhunters)
- Description
- These XenoThreat assholes are like aloprats. Every time you thing you wipe them out, they just pop back up again. They seem to be back to their usual shit and trying to put together something big. No idea what, but we've been cleared to stop it before it starts. A group of XenoThreat biggies are supposedly meeting at ~mission(Location|Address) to plan or just rage or whatever it is they do, but we're gonna bust it up. Or you are. Head over there and wipe out everyone you find. Sure enough I'm sure the biggies will jump into the fight. That's what they always do. This'll be a tough one. As much as I hate XenoThreat, they're damn good in a fight, so watch yourself and bring help if you can. Stows out. Reputation Awarded: 400 Potential Blueprints Awarded from Elite Contractor level variants [Regional Variants] example locations: Cluster NBD-102, RAB-IGNITION, RAB-GULF - Atzkav Sniper Rifle - Atzkav "Igniter" Sniper Rifle - Atzkav "Mirage" Sniper Rifle - Calico Arms Tactical - Calico Core Tactical - Calico Legs Tactical - Calico Helmet Tactical - Atzkav Sniper Rifle Battery (8 cap) [Regional Variants] example locations: RAB-MAT, RAB-HELIO, Gaslight Clinic - Yubarev Pistol - Yubarev "Mirage" Pistol - Yubarev "Igniter" Pistol - DustUp Arms Tactical - DustUp Core Tactical - DustUp Legs Tactical - DustUp Helmet Tactical - Yubarev Pistol Battery (10 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Hitting a CFP site [50 Rep] [BP]* (Pyro, Headhunters)
- Description
- Need someone to sweep ~mission(Location|Address). CFP security forces seized the outpost from a group of locals that'd been there for years. Beat the hell out of 'em from what I heard, so they came to Headhunters asking for revenge. Need it done fast and clean. Stows out. Reputation Awarded: 50 Potential Blueprints Awarded from Jr. Contractor level variants - Atzkav Sniper Rifle - Atzkav "Igniter" Sniper Rifle - Atzkav "Mirage" Sniper Rifle - Calico Arms Tactical - Calico Core Tactical - Calico Legs Tactical - Calico Helmet Tactical - Atzkav Sniper Rifle Battery (8 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Kill Kopions at ~mission(Location) (Pyro, Headhunters)
- Description
- Bunch of kopions set up shop in Headhunter territory. Mean ones. Having to fight off wild animals every few hours is making it tough to do business. If you get rid of them for us, you get paid. Do it however you want – as long as they end up dead. You can find them at ~mission(Location|Address). -Stows
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Need a hitter [50 Rep] [BP]* (Pyro, Headhunters)
- Description
- So here's the deal, we got some small time dirtbags who think they're hotshots running out of a base near ~mission(Location|Address). I don't know what toxic shit they're drinking but they thought it'd be a good idea to step to some Headhunter Clips. Killed one, injured three more. So I'm looking to send someone there to blast their ambition right out of their skulls. Head over and get it done. You'll get a nice bump of creds for it. - Stows Reputation Awarded: 50 Potential Blueprints Awarded from Jr. Contractor level variants [Regional Variants] example locations: RAB-IGNITION, RAB-ULTRA, RAB-CHARLIE - Atzkav Sniper Rifle - Atzkav "Igniter" Sniper Rifle - Atzkav "Mirage" Sniper Rifle - Calico Arms Tactical - Calico Core Tactical - Calico Legs Tactical - Calico Helmet Tactical - Atzkav Sniper Rifle Battery (8 cap) [Regional Variants] example locations: RAB-POINT, Vuur, RAB-MAT - Yubarev Pistol - Yubarev "Mirage" Pistol - Yubarev "Igniter" Pistol - DustUp Arms Tactical - DustUp Core Tactical - DustUp Legs Tactical - DustUp Helmet Tactical - Yubarev Pistol Battery (10 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Need a hitter [50 Rep] [BP]* (Pyro, Headhunters)
- Description
- So here's the deal, we got some small time dirtbags who think they're hotshots running out of a base near ~mission(Location|Address). I don't know what toxic shit they're drinking but they thought it'd be a good idea to step to some Headhunter Clips. Killed one, injured three more. So I'm looking to send someone there to blast their ambition right out of their skulls. Head over and get it done. You'll get a nice bump of creds for it. - Stows Reputation Awarded: 50 Potential Blueprints Awarded from Jr. Contractor level variants [Regional Variants] example locations: RAB-IGNITION, RAB-ULTRA, RAB-CHARLIE - Atzkav Sniper Rifle - Atzkav "Igniter" Sniper Rifle - Atzkav "Mirage" Sniper Rifle - Calico Arms Tactical - Calico Core Tactical - Calico Legs Tactical - Calico Helmet Tactical - Atzkav Sniper Rifle Battery (8 cap) [Regional Variants] example locations: RAB-POINT, Vuur, RAB-MAT - Yubarev Pistol - Yubarev "Mirage" Pistol - Yubarev "Igniter" Pistol - DustUp Arms Tactical - DustUp Core Tactical - DustUp Legs Tactical - DustUp Helmet Tactical - Yubarev Pistol Battery (10 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Rally at ~mission(Location) (Pyro, Headhunters)
- Description
- Call's out for anybody itching to cause some violence. Some stupid skags thought they could knock over ~mission(Location|Address) and we wouldn't kick back. Go show them how wrong their thinking was. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Reputation Management [25/50/300 Rep] [BP] (Pyro, Headhunters)
- Description
- Some assholes are refusing to pay us what we’re owed. Problem is, these idiots are bragging about it. Had they kept it quiet, we could’ve taken care of this more surgically, but now we need to send a message. The fools are operating from ~mission(Location|Address). We need them all gone. Make it as loud as you can. We’ll send your payment once everyone’s taken care of. - Stows out. Reputation Awarded (by difficulty): 25 / 50 / 300 Potential Blueprints - Yubarev Pistol - Yubarev "Mirage" Pistol - Yubarev "Igniter" Pistol - DustUp Arms Tactical - DustUp Core Tactical - DustUp Legs Tactical - DustUp Helmet Tactical - Yubarev Pistol Battery (10 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Sweep and clear some CFP haunts [300 Rep] [BP]* (Pyro, Headhunters)
- Description
- Got word from my Judge that we're to take back some of the outposts that CFP have taken over. They're a little pissed that CFP's getting as much of a foothold in the system as they are and think it's making the Headhunters look weak. Found a couple candidates near ~mission(Location|Address) that could use a sweep. Icing on the cake is that the head of security there is ~mission(TargetName). Not sure if you've heard of 'em, but they shot up a handful of Clips last month, so it's a win-win. Get some territory back and punch out someone who could really stand to get got. Stows out. Reputation Awarded: 300 Potential Blueprints Awarded from Veteran Contractor level variants - Atzkav Sniper Rifle - Atzkav "Igniter" Sniper Rifle - Atzkav "Mirage" Sniper Rifle - Calico Arms Tactical - Calico Core Tactical - Calico Legs Tactical - Calico Helmet Tactical - Atzkav Sniper Rifle Battery (8 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Take back Carvers Ridge (Pyro, Headhunters)
- Description
- I swear all the local scumbags have gotten a lot bolder since Citizens for Prosperity moved into here. Now we got a group attacking ~mission(Location|Address), so I need someone to take it back and remind them that Headhunters are still the power in the system. If you take them out, I don't have to figure out who they are, so get to it. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Taking XenoThreat Turf [300 Rep] [BP]* (Pyro, Headhunters)
- Description
- Need some good soldiers with a taste for violence to hit some XenoThreat hideouts located around ~mission(Location|Address). I'll get you the specifics if you're down, but you'll have to wipe out two separate clusters of hideouts. We've also gotten word that ~mission(TargetName) is lurking around down there. If you take out enough XenoThreat dirtbags, they'll pop they're head up. When they do, put a round in it. Stows out. Reputation Awarded: 300 Potential Blueprints Awarded from Veteran Contractor level variants - Atzkav Sniper Rifle - Atzkav "Igniter" Sniper Rifle - Atzkav "Mirage" Sniper Rifle - Calico Arms Tactical - Calico Core Tactical - Calico Legs Tactical - Calico Helmet Tactical - Atzkav Sniper Rifle Battery (8 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Taking down a XenoThreat Hideout [400 Rep] [BP]* (Pyro, Headhunters)
- Description
- Got a juicy assignment for any big-time enforcers who want to clear a big payday. Over at ~mission(Location|Address) we got some XenoThreat turf run by a real bastard named ~mission(TargetName). Now if you've been in the system long enough, you've probably either heard of ~mission(TargetName|Last) or at least seen their work. Skag has a tendency to leaves bodies wherever they go. Anyway, Judge wants this area swept clean, that means you gotta hit all three clusters and kill every XenoThreat dirt you find. Kill enough and ~mission(TargetName|Last) won't be able to hide. Take them all out and have one on us. Stows out. Reputation Awarded: 400 Potential Blueprints Awarded from Head Contractor level variants - Atzkav Sniper Rifle - Atzkav "Igniter" Sniper Rifle - Atzkav "Mirage" Sniper Rifle - Calico Arms Tactical - Calico Core Tactical - Calico Legs Tactical - Calico Helmet Tactical - Atzkav Sniper Rifle Battery (8 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Taking out some XenoThreat trash [150 Rep] [BP]* (Pyro, Headhunters)
- Description
- Just got clearance from my Judge to start banging back against XenoThreat. Been eyeballing some spots under their control near ~mission(Location|Address). I'll give you the targets to hit, you kill everyone you find. Hell, I'd love to go myself, sounds like fun. -Stows Reputation Awarded: 150 Potential Blueprints Awarded from Sr. Contractor level variants - Atzkav Sniper Rifle - Atzkav "Igniter" Sniper Rifle - Atzkav "Mirage" Sniper Rifle - Calico Arms Tactical - Calico Core Tactical - Calico Legs Tactical - Calico Helmet Tactical - Atzkav Sniper Rifle Battery (8 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
The Yard's under attack (Pyro, Headhunters)
- Description
- Putting the word out. We got a Headhunter outpost near ~mission(Location|Address) under attack and could use some backup. Haven't quite figured out who's doing the attacking but don't really care. You step to the Headhunters, get ready to get clapped back. Get over there pronto and take them down. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Turf War [50/200 Rep] [BP]* (Pyro, Headhunters)
- Description
- One of our Judges caught wind of XenoThreat trying to move in on our territory. Seems like they’re trying to take over ~mission(Location|Address). We don’t want to let those psychos get any more of a foothold in system than they already have, so we’re putting some creds on the line to get ‘em to back off. We want you to come down on them hard. Don’t let up till the whole place is a graveyard. We’ll send your payment once the bodies are ready to bury. - Stows out. Reputation Awarded (by difficulty): 50 / 200 Potential Blueprints Awarded from Contractor level variants - Atzkav Sniper Rifle - Atzkav "Igniter" Sniper Rifle - Atzkav "Mirage" Sniper Rifle - Calico Arms Tactical - Calico Core Tactical - Calico Legs Tactical - Calico Helmet Tactical - Atzkav Sniper Rifle Battery (8 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
Wipe ~mission(Location) out (Pyro, Headhunters)
- Description
- Caught wind that a crew of hardcore shipjackers are holed up around ~mission(Location|Address). They swiped a couple of Headhunter ships a few months ago after dumping the crew out the airlock, so we've been keeping an eye out for them ever since. Want you to go there and show them the same kinda mercy they showed our people. Clear? Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
~mission(Location) has been greenlit [150 Rep] [BP]* (Pyro, Headhunters)
- Description
- Word came down from the Judge that we're to hit ~mission(Location|Address). It's owned by CFP and security there have been less than hospitable to some of the locals, so they gotta go. They may talk a big game about bringing security, but they got guns and are more than happy to use 'em. Stows out. Reputation Awarded: 150 Potential Blueprints Awarded from Jr. Contractor level variants - Atzkav Sniper Rifle - Atzkav "Igniter" Sniper Rifle - Atzkav "Mirage" Sniper Rifle - Calico Arms Tactical - Calico Core Tactical - Calico Legs Tactical - Calico Helmet Tactical - Atzkav Sniper Rifle Battery (8 cap)
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
~mission(Location|Address) under attack (Pyro, Headhunters)
- Description
- Some geniuses thought it would be a good idea to try and knock over ~mission(Location|Address), so we're putting together a response to put them in the ground and also show everyone else what happens if you touch Headhunter turf. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
-
~mission(Location|Address) under attack (Pyro, Headhunters)
- Description
- Some geniuses thought it would be a good idea to try and knock over ~mission(Location|Address), so we're putting together a response to put them in the ground and also show everyone else what happens if you touch Headhunter turf. Stows out.
- Location
- Pyro
- Rewards
- Contract blueprint reward source; 8 possible blueprint rewards; 1 reward pool
Quality Calculator
Beta Beta calculation: best/worst material appears to fill each slot from your highest/lowest quality stacks until the slot is full. Average quality is weighted by amount used. Example: 2 units at 865 Q plus 5 units at 797 Q gives 816 Avg. Q. If two slots affect the same stat, their deltas are added together.Preview how material quality may change the finished item.
Armoured Carapace
Ouratite
/ 0.03 SCU
Required:
0.03
SCU
Insulative Liner
Aslarite
/ 0.02 SCU
Required:
0.02
SCU
Support Structure
Agricium
/ 0.03 SCU
0.03
SCU
Quality does not affect stats.
Enhanced Stats
Projected item stats from selected material quality.
Armor damage mitigation
Armoured Carapace +0.46%
20%
20.09%
+0.46% (+0.09%)
Max temperature
Insulative Liner +3%
69 C
71.07 C
+3% (+2.07 C)
Min temperature
Insulative Liner +3%
-39 C
-40.17 C
+3% (-1.17 C)
Materials
3Agricium
0.03 SCUMining
Stanton 10
- Aberdeen Ship RS 3,855 in Titanium deposits, 2%-5% yield 28.5% available
- Cellin Ship RS 3,885 28.5% available
- Daymar Ship RS 3,885 28.5% available
- Ita Ship RS 3,840 in Aslarite deposits, 2%-5% yield 28.5% available
- Yela Ship RS 3,885 28.5% available
- Yela Belt Ship RS 3,855 in Titanium deposits, 2%-5% yield 28.5% available
- Aaron Halo Ship RS 3,840 in Aslarite deposits, 2%-5% yield 14.2% available
- Magda Ship RS 3,855 in Titanium deposits, 2%-5% yield 14.2% available
- Arial Ship RS 3,370 in Ouratite deposits, 5%-10% yield 10% available
- Hurston Ship RS 3,370 in Ouratite deposits, 5%-10% yield 10% available
Pyro 3
- Fuego Ship RS 3,840 in Aslarite deposits, 2%-5% yield 28.5% available
- Terminus Ship RS 3,885 14.2% available
- Vuur Ship RS 3,885 14.2% available
Refineries
- Nyx-Pyro Gateway Station (Pyro, Gateway station, -8% yield)
- Pyro-Nyx Gateway Station (Pyro, Gateway station, -8% yield)
- Stanton-Pyro Gateway Station (Pyro, Gateway station, -8% yield)
- Orbituary (Bloom, Pyro, Refinery station, -8% yield)
- Ruin Station (Terminus, Pyro, Refinery station, -8% yield)
- Pyro-Stanton Gateway Station (Pyro, Gateway station)
- Pyro 2 LEO (Monox, Pyro, Refinery station)
- Stanton-Magnus Gateway Station (Stanton, Gateway station)
- Stanton-Terra Gateway Station (Stanton, Gateway station)
Aslarite
0.02 SCUMining
Stanton 8
- Aberdeen Ship RS 3,855 in Titanium deposits, 2%-5% yield 28.5% available
- Cellin Ship RS 3,885 in Agricium deposits, 2%-5% yield 28.5% available
- Daymar Ship RS 3,885 in Agricium deposits, 2%-5% yield 28.5% available
- Ita Ship RS 3,840 28.5% available
- Yela Ship RS 3,885 in Agricium deposits, 2%-5% yield 28.5% available
- Yela Belt Ship RS 3,855 in Titanium deposits, 2%-5% yield 28.5% available
- Aaron Halo Ship RS 3,840 14.2% available
- Magda Ship RS 3,840 14.2% available
Pyro 3
- Fuego Ship RS 3,840 28.5% available
- Terminus Ship RS 3,885 in Agricium deposits, 2%-5% yield 14.2% available
- Vuur Ship RS 3,840 14.2% available
Refineries
- Nyx-Pyro Gateway Station (Pyro, Gateway station)
- Pyro-Nyx Gateway Station (Pyro, Gateway station)
- Pyro-Stanton Gateway Station (Pyro, Gateway station)
- Stanton-Pyro Gateway Station (Pyro, Gateway station)
- Orbituary (Bloom, Pyro, Refinery station)
- Pyro 2 LEO (Monox, Pyro, Refinery station)
- Ruin Station (Terminus, Pyro, Refinery station)
- Stanton-Magnus Gateway Station (Stanton, Gateway station)
- Stanton-Terra Gateway Station (Stanton, Gateway station)
Ouratite
0.03 SCUMining
Stanton 5
- Aberdeen Ship RS 3,370 10% available
- Arial Ship RS 3,370 10% available
- Hurston Ship RS 3,370 10% available
- Yela Belt Ship RS 3,370 10% available
- Yela Belt (Yela) Ship RS 3,370 10% available
Refineries
- Stanton-Magnus Gateway Station (Stanton, Gateway station)
- Stanton-Terra Gateway Station (Stanton, Gateway station)