Patch records
New Public Records
Comparing 4.8.3 to 4.9. Browse user-facing additions detected from game-file records. Unresolved patch records are kept separate so they do not get overstated.
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New Records
Gameplay or system update Gameplay & Systems 9 new
Ordnance cargo framing
Missiles and torpedoes on cargo grids now show placement frames, footprints, stacking bounds, and snap direction previews.
Official LIVE patch notes
Freight elevator kiosk improvements
External inventory uses one Show External control, disabled claims explain why, and partial transfers report what remained in storage.
Official LIVE patch notes
Vehicle combat hit markers
Ship reticles and audio now distinguish deflected, shield, armor, hull, component, and component-destroyed hits.
Official LIVE patch notes
Ship combat mission rebalance
Combat mission ship pools were adjusted for armor, industrial ships were removed unless explicitly required, and defend-ship encounters were retuned.
Official LIVE patch notes
Scanning and mining adjustments
Experimental material scanning changes shipped alongside an approximately 20 percent increase to ship mining laser power.
Official LIVE patch notes
Regional mission availability
Bombing Run and Destroy Satellite contracts now stay in their local regions, and the Adagio paid-salvage unlock chain is active.
Official LIVE patch notes
Distribution-center tractor beam access
Tractor beams can now be used inside armistice zones at Distribution Centers.
Official LIVE patch notes
Ship flyby audio overhaul
A procedural flyby system now triggers more consistently and uses improved distance attenuation and mixing.
Official LIVE patch notes
Abandoned vehicle cleanup
Abandoned ships around major landing zones and stations are now eligible for cleanup after five hours.
Official LIVE patch notes